Engineer Deploy: X's Skill Points - Printable Version +- NEUS Projects (https://neus-projects.net/forums) +-- Forum: Sigrogana Legend 2 (OOC) (https://neus-projects.net/forums/forumdisplay.php?fid=8) +--- Forum: Balance Fu (https://neus-projects.net/forums/forumdisplay.php?fid=11) +--- Thread: Engineer Deploy: X's Skill Points (/showthread.php?tid=10265) Pages:
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RE: Engineer Deploy: X's Skill Points - renowner - 05-30-2023 The mechs are very strong. Very strong. However them being strong doesn't mean a class should need to spend 20 skill points to get them all maxed up. I think its a seperate issue entirely from mech rebalancing. RE: Engineer Deploy: X's Skill Points - FaeLenx - 05-30-2023 (05-30-2023, 05:54 PM)renowner Wrote: The mechs areĀ very strong. Very strong. Disagree. Right now the skills are a pretty good investment for Destiny and a shit investment for non-destiny. If we could switch it up and have it be 5 points for destiny and 3 points for non-destiny I'd take that as a reasonable balancing option, but that's not a thing. Rather than make it easier to spec into, why not just put it to the level of strength that is demonstrably actually effective. RE: Engineer Deploy: X's Skill Points - Rendar - 05-30-2023 Medibot has literally 300 hp for 3m and 50 fp at rank 1. They're strong. But they also die in 1 hit by certain builds (See: any build with damage). They also have 3 movement, and Medibot doesn't even have Delivery to use it's shit at range... RE: Engineer Deploy: X's Skill Points - FaeLenx - 05-30-2023 They die in 1 hit by certain builds, die in effecitvely 0 hits by builds with good AoE, offer other builds a distinct advantage (tactician/ST with titan gale, ghosts, etc), and really in that way are situational at best. But you're right that they're strong. For 3 momentum, 50 focus, good positioning, and a few turns of delay you can get roughly half as much healing as a well optimized malmelo. For one skill point, that's not bad. But medibot is also the only bot that does its job well on one skill point. RE: Engineer Deploy: X's Skill Points - renowner - 06-02-2023 I have a lot to disagree with, on so much about that, but it'd be off topic. To get back on topic i'll just say: Yeah. They probably shouldn't each cost 5 points. RE: Engineer Deploy: X's Skill Points - Raigen.Convict - 06-04-2023 I have yet to see railgan and metalaegis not be useful beyond some glass cannon setup just blowing its burst on them. |